Interactive music for videogames is my passion. I composed the soundtracks for more than 50 titles and I´m always looking for new challenges.
- Working Background
I worked for Gameloft fulltime for 11 years as a videogames composer, here I had the chance to compose in a wide variety of styles and explore the unlimited possibilities of interactive music. I also worked with Zupcat and many artists worldwide, like Gabrielle Laberge, Karey Qian and Litto Nebbia.
I studied in many academies and with very talented people. Some of them: CEAMC (center of advanced studies in contemporary music, composition degree in Buenos Aires, Argentina), Manuel De Falla Conservatory (tango and Argentinean folk), EMPA, Abel Rogantini, Gabriel Valverde, Marcelo Delgado.
I speak English, French and Spanish, I´m a Wwise certified user (Audiokinetic), I use all kinds of music/audio software and virtual instruments, I play piano, guitars, synths, vocals, bass, percussion. Also an average cook.
A list of some games I composed music for
|Little Big Tree|
|Dungeon Hunter: Curse of Heaven|
|Dungeon Hunter V|
|Gods of Rome|
|Order & Chaos II: Redemption|
|Dungeon Hunter 4|
|Heroes of Order & Chaos|
|Gangstar Rio: City of Saints|
|Midnight Bowling 3|
|Dungeon Hunter III|
|Order & Chaos: Online|
|Sacred Odyssey: Rise of Ayden|
|Earthworm Jim HD|
|Mega Tower Assault|
|Prince of Persia: Warrior Within|
|Street Fighter Alpha: Warriors’ Dreams|
|Earthworm Jim: Special Edition|
|Sherlock Holmes: The Official Movie Game|
|Asphalt 4: Elite Racing|
|Gangstar 2: Kings of L.A.|
|Jimmy White Snooker Legend|
|Pro Bike Racing|
|Rayman: Raving Rabbids TV Party|
|Ghost Recon: Future Soldier|